public class LeetFletcher2 extends Script
Constructor and Description |
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LeetFletcher2() |
Modifier and Type | Method and Description |
---|---|
void |
BankBows() |
void |
Banke() |
void |
BankUnstrungBows() |
void |
BankYew() |
void |
ChopMaple() |
void |
ChopOak() |
void |
ChopWillow() |
void |
ChopYew() |
void |
CutMapleLong() |
void |
CutMapleShort() |
void |
CutOakLong() |
void |
CutOakShort() |
void |
CutWillowLong() |
void |
CutWillowShort() |
void |
CutYewLong() |
void |
CutYewShort() |
void |
DepositFlax() |
java.lang.String[] |
getCommands()
Not used, but remains for compatability.
|
void |
MakeMagicLong() |
void |
MakeMagicShort() |
void |
MakeMapleLong() |
void |
MakeMapleShort() |
void |
MakeOakLong() |
void |
MakeOakShort() |
void |
MakeWillowLong() |
void |
MakeWillowShort() |
void |
MakeYewLong() |
void |
MakeYewShort() |
void |
PickFlax() |
void |
SpinFlax() |
void |
start(java.lang.String command,
java.lang.String[] parameter)
The start function for the script.
|
void |
TakeFlax() |
void |
TakeMagicLong() |
void |
TakeMagicShort() |
void |
TakeMapleLong() |
void |
TakeMapleShort() |
void |
TakeOakLong() |
void |
TakeOakShort() |
void |
TakeWillowLong() |
void |
TakeWillowShort() |
void |
TakeYewLong() |
void |
TakeYewShort() |
void |
WalkBank() |
void |
WalkFlax() |
void |
WalkSpin() |
void |
WalkToBank() |
void |
WalkTrees() |
void |
WalkYew() |
Accepted, AcceptTrade, AcceptTrade2, Answer, AtObject, AtObject, AtObject2, AtObject2, AttackNPC, AttackPlayer, AutoLogin, Bank, BankCount, Beep, Buy, CanReach, ChatMessage, CheckFighters, CloseBank, CloseDoor, CloseShop, CoordsAt, CoordsAt, DeclineTrade, Deposit, DisableAutoLogin, DisplayMessage, Distance, DoorAt, Drop, DuelPlayer, EmptyTile, EnableAutoLogin, EndScript, Fatigue, FindInv, FollowPlayer, ForceWalk, ForceWalkNoWait, GetAnswer, GetAnswerCount, GetCurrentStat, GetDistance, GetExperience, GetFightMode, GetHP, GetHPPercent, GetItemCommand, GetItemCount, GetItemDesc, GetItemName, GetMaxHP, GetNearestItem, GetNearestItem, GetNearestNPC, GetNearestNPC, GetNearestNPC, GetNearestNPC, GetNearestObject, GetNearestObject, GetNearestObject, GetNearestObject, GetNPCCommand, GetNPCCount, GetNPCDesc, GetNPCLevel, GetNPCMaxHP, GetNPCName, GetNPCType, GetObjectCommand1, GetObjectCommand2, GetObjectCount, GetObjectDesc, GetObjectName, GetPlayerCount, GetPrayerDrain, GetPrayerLevel, GetRandomNPC, GetRandomNPC, GetStat, GetX, GetY, InArea, InCombat, init, InLastServerMessage, InStr, IntToStr, Inv, InvByName, InvCount, InvCount, InvCountByName, IsAccepted, IsBatching, IsNPCAttackable, IsStackable, IsWalking, IsWorn, ItemAt, KeyPressed, KeyReleased, LastChatMessage, LastChatter, LastChatterName, LastNPCMessage, LastPlayerAttacked, LastServerMessage, Loading, LoggedIn, Login, Logout, Magic, MagicDoor, MagicInventory, MagicItem, MagicNPC, MagicObject, MagicPlayer, NPCExists, NPCInCombat, NPCMessage, NPCX, NPCY, ObjectAt, Obstructed, OpenBank, OpenDoor, OpenUnbusyBank, PID, PlayerAt, PlayerByName, PlayerDestX, PlayerDestY, PlayerHP, PlayerInCombat, PlayerX, PlayerY, Prayer, PrayerOff, PrayerOn, Print, Println, QuestMenu, Quit, Rand, Remove, ResetLastChatMessage, ResetLastNPCMessage, ResetLastPlayerAttacked, ResetLastServerMessage, ResetTrade, Running, Say, Sell, ServerMessage, setController, SetFightMode, SetWorld, SexyPrint, Shop, ShopCount, Sleeping, SleepWord, StrToInt, TakeItem, TalkToNPC, ThieveNPC, TickCount, TradeArray, TradeArray, TradeOver, TradePlayer, TradeRequest, TradeStatus, Use, UseOnDoor, UseOnItem, UseOnNPC, UseOnObject, UseOnPlayer, Username, UseWithInventory, Version, Wait, WaitForBatchFinish, WaitForLoad, WaitForServerMessage, Walk, Walk, WalkEmpty, WalkEmptyNoWait, WalkNoWait, WalkPath, WalkPath, WalkPathReverse, WalkPathReverse, Wearable, Wield, Withdraw
public java.lang.String[] getCommands()
Script
getCommands
in class Script
public void Banke()
public void ChopOak()
public void CutOakShort()
public void TakeOakShort()
public void MakeOakShort()
public void CutOakLong()
public void TakeOakLong()
public void MakeOakLong()
public void ChopWillow()
public void CutWillowShort()
public void TakeWillowShort()
public void MakeWillowShort()
public void CutWillowLong()
public void TakeWillowLong()
public void MakeWillowLong()
public void ChopMaple()
public void CutMapleShort()
public void TakeMapleShort()
public void MakeMapleShort()
public void CutMapleLong()
public void TakeMapleLong()
public void MakeMapleLong()
public void ChopYew()
public void CutYewShort()
public void TakeYewShort()
public void MakeYewShort()
public void CutYewLong()
public void TakeYewLong()
public void MakeYewLong()
public void TakeMagicShort()
public void MakeMagicShort()
public void TakeMagicLong()
public void MakeMagicLong()
public void WalkTrees()
public void WalkToBank()
public void WalkYew()
public void BankYew()
public void WalkBank()
public void WalkFlax()
public void PickFlax()
public void WalkSpin()
public void SpinFlax()
public void DepositFlax()
public void TakeFlax()
public void BankBows()
public void BankUnstrungBows()