public class BarbFisher2 extends Script implements java.awt.event.ActionListener
| Modifier and Type | Field and Description |
|---|---|
java.lang.String |
bankmode |
java.lang.String |
cMode |
java.lang.String |
ctime |
int |
DepId1 |
int |
DepId2 |
int |
expgained |
int |
fishes |
java.lang.String |
fishmode |
int |
fLevels |
long |
minutes |
java.lang.String[] |
preferences |
boolean |
run_script |
boolean |
Running |
int |
slept |
int |
sLevel |
int |
startexp |
long |
starttime |
long |
time |
int |
XFire |
int |
YFire |
| Constructor and Description |
|---|
BarbFisher2() |
| Modifier and Type | Method and Description |
|---|---|
void |
actionPerformed(java.awt.event.ActionEvent event) |
void |
CookFish() |
void |
DropBurnt() |
void |
EatFish() |
void |
Fish() |
java.lang.String[] |
getCommands()
Not used, but remains for compatability.
|
void |
RunScipt() |
void |
ServerMessage(java.lang.String message)
Interrupt which is called when a server message is sent to the client.
|
void |
showReport() |
void |
Sleeptime() |
void |
start(java.lang.String command,
java.lang.String[] parameter)
The start function for the script.
|
void |
TalkBanker() |
void |
WalkBankNoCook() |
void |
WalkFireBarbVill() |
void |
WalkFromBank() |
void |
WalkFromFireBarbVill() |
void |
WalkFromRangeBank() |
void |
WalkToRange() |
Accepted, AcceptTrade, AcceptTrade2, Answer, AtObject, AtObject, AtObject2, AtObject2, AttackNPC, AttackPlayer, AutoLogin, Bank, BankCount, Beep, Buy, CanReach, ChatMessage, CheckFighters, CloseBank, CloseDoor, CloseShop, CoordsAt, CoordsAt, DeclineTrade, Deposit, DisableAutoLogin, DisplayMessage, Distance, DoorAt, Drop, DuelPlayer, EmptyTile, EnableAutoLogin, EndScript, Fatigue, FindInv, FollowPlayer, ForceWalk, ForceWalkNoWait, GetAnswer, GetAnswerCount, GetCurrentStat, GetDistance, GetExperience, GetFightMode, GetHP, GetHPPercent, GetItemCommand, GetItemCount, GetItemDesc, GetItemName, GetMaxHP, GetNearestItem, GetNearestItem, GetNearestNPC, GetNearestNPC, GetNearestNPC, GetNearestNPC, GetNearestObject, GetNearestObject, GetNearestObject, GetNearestObject, GetNPCCommand, GetNPCCount, GetNPCDesc, GetNPCLevel, GetNPCMaxHP, GetNPCName, GetNPCType, GetObjectCommand1, GetObjectCommand2, GetObjectCount, GetObjectDesc, GetObjectName, GetPlayerCount, GetPrayerDrain, GetPrayerLevel, GetRandomNPC, GetRandomNPC, GetStat, GetX, GetY, InArea, InCombat, init, InLastServerMessage, InStr, IntToStr, Inv, InvByName, InvCount, InvCount, InvCountByName, IsAccepted, IsBatching, IsNPCAttackable, IsStackable, IsWalking, IsWorn, ItemAt, KeyPressed, KeyReleased, LastChatMessage, LastChatter, LastChatterName, LastNPCMessage, LastPlayerAttacked, LastServerMessage, Loading, LoggedIn, Login, Logout, Magic, MagicDoor, MagicInventory, MagicItem, MagicNPC, MagicObject, MagicPlayer, NPCExists, NPCInCombat, NPCMessage, NPCX, NPCY, ObjectAt, Obstructed, OpenBank, OpenDoor, OpenUnbusyBank, PID, PlayerAt, PlayerByName, PlayerDestX, PlayerDestY, PlayerHP, PlayerInCombat, PlayerX, PlayerY, Prayer, PrayerOff, PrayerOn, Print, Println, QuestMenu, Quit, Rand, Remove, ResetLastChatMessage, ResetLastNPCMessage, ResetLastPlayerAttacked, ResetLastServerMessage, ResetTrade, Running, Say, Sell, setController, SetFightMode, SetWorld, SexyPrint, Shop, ShopCount, Sleeping, SleepWord, StrToInt, TakeItem, TalkToNPC, ThieveNPC, TickCount, TradeArray, TradeArray, TradeOver, TradePlayer, TradeRequest, TradeStatus, Use, UseOnDoor, UseOnItem, UseOnNPC, UseOnObject, UseOnPlayer, Username, UseWithInventory, Version, Wait, WaitForBatchFinish, WaitForLoad, WaitForServerMessage, Walk, Walk, WalkEmpty, WalkEmptyNoWait, WalkNoWait, WalkPath, WalkPath, WalkPathReverse, WalkPathReverse, Wearable, Wield, Withdrawpublic long time
public long starttime
public long minutes
public boolean run_script
public boolean Running
public int fishes
public int slept
public int startexp
public int expgained
public int fLevels
public int sLevel
public int XFire
public int YFire
public int DepId1
public int DepId2
public java.lang.String[] preferences
public java.lang.String fishmode
public java.lang.String ctime
public java.lang.String bankmode
public java.lang.String cMode
public java.lang.String[] getCommands()
ScriptgetCommands in class Scriptpublic void ServerMessage(java.lang.String message)
ScriptServerMessage in class Scriptpublic void start(java.lang.String command,
java.lang.String[] parameter)
Scriptpublic void WalkFromFireBarbVill()
public void EatFish()
public void WalkFromRangeBank()
public void CookFish()
public void WalkToRange()
public void WalkFireBarbVill()
public void DropBurnt()
public void WalkFromBank()
public void TalkBanker()
public void WalkBankNoCook()
public void Fish()
public void Sleeptime()
public void showReport()
public void actionPerformed(java.awt.event.ActionEvent event)
actionPerformed in interface java.awt.event.ActionListenerpublic void RunScipt()