public class AnywhereMiner extends Script implements java.awt.event.ActionListener
| Constructor and Description |
|---|
AnywhereMiner() |
| Modifier and Type | Method and Description |
|---|---|
void |
actionPerformed(java.awt.event.ActionEvent e) |
void |
ChatMessage(java.lang.String message)
Interrupt which is called when a chat message is sent to the client.
|
void |
CheckSleep() |
void |
DoBanking() |
java.lang.String[] |
getCommands()
Not used, but remains for compatability.
|
void |
LoadDialog() |
void |
Msg(java.lang.String msg) |
void |
ParseCommand(java.lang.String cmd) |
void |
RunScipt() |
void |
start(java.lang.String cmd,
java.lang.String[] params)
The start function for the script.
|
void |
TradeRequest(int PlayerID)
NOT IMPLEMENTED YET
|
void |
WaitForNPCMessage(int type,
int time,
java.lang.String message) |
void |
WaitForQuestMenu() |
void |
WalkToBank(int way) |
Accepted, AcceptTrade, AcceptTrade2, Answer, AtObject, AtObject, AtObject2, AtObject2, AttackNPC, AttackPlayer, AutoLogin, Bank, BankCount, Beep, Buy, CanReach, CheckFighters, CloseBank, CloseDoor, CloseShop, CoordsAt, CoordsAt, DeclineTrade, Deposit, DisableAutoLogin, DisplayMessage, Distance, DoorAt, Drop, DuelPlayer, EmptyTile, EnableAutoLogin, EndScript, Fatigue, FindInv, FollowPlayer, ForceWalk, ForceWalkNoWait, GetAnswer, GetAnswerCount, GetCurrentStat, GetDistance, GetExperience, GetFightMode, GetHP, GetHPPercent, GetItemCommand, GetItemCount, GetItemDesc, GetItemName, GetMaxHP, GetNearestItem, GetNearestItem, GetNearestNPC, GetNearestNPC, GetNearestNPC, GetNearestNPC, GetNearestObject, GetNearestObject, GetNearestObject, GetNearestObject, GetNPCCommand, GetNPCCount, GetNPCDesc, GetNPCLevel, GetNPCMaxHP, GetNPCName, GetNPCType, GetObjectCommand1, GetObjectCommand2, GetObjectCount, GetObjectDesc, GetObjectName, GetPlayerCount, GetPrayerDrain, GetPrayerLevel, GetRandomNPC, GetRandomNPC, GetStat, GetX, GetY, InArea, InCombat, init, InLastServerMessage, InStr, IntToStr, Inv, InvByName, InvCount, InvCount, InvCountByName, IsAccepted, IsBatching, IsNPCAttackable, IsStackable, IsWalking, IsWorn, ItemAt, KeyPressed, KeyReleased, LastChatMessage, LastChatter, LastChatterName, LastNPCMessage, LastPlayerAttacked, LastServerMessage, Loading, LoggedIn, Login, Logout, Magic, MagicDoor, MagicInventory, MagicItem, MagicNPC, MagicObject, MagicPlayer, NPCExists, NPCInCombat, NPCMessage, NPCX, NPCY, ObjectAt, Obstructed, OpenBank, OpenDoor, OpenUnbusyBank, PID, PlayerAt, PlayerByName, PlayerDestX, PlayerDestY, PlayerHP, PlayerInCombat, PlayerX, PlayerY, Prayer, PrayerOff, PrayerOn, Print, Println, QuestMenu, Quit, Rand, Remove, ResetLastChatMessage, ResetLastNPCMessage, ResetLastPlayerAttacked, ResetLastServerMessage, ResetTrade, Running, Say, Sell, ServerMessage, setController, SetFightMode, SetWorld, SexyPrint, Shop, ShopCount, Sleeping, SleepWord, StrToInt, TakeItem, TalkToNPC, ThieveNPC, TickCount, TradeArray, TradeArray, TradeOver, TradePlayer, TradeStatus, Use, UseOnDoor, UseOnItem, UseOnNPC, UseOnObject, UseOnPlayer, Username, UseWithInventory, Version, Wait, WaitForBatchFinish, WaitForLoad, WaitForServerMessage, Walk, Walk, WalkEmpty, WalkEmptyNoWait, WalkNoWait, WalkPath, WalkPath, WalkPathReverse, WalkPathReverse, Wearable, Wield, Withdrawpublic java.lang.String[] getCommands()
ScriptgetCommands in class Scriptpublic void start(java.lang.String cmd,
java.lang.String[] params)
Scriptpublic void Msg(java.lang.String msg)
public void LoadDialog()
public void actionPerformed(java.awt.event.ActionEvent e)
actionPerformed in interface java.awt.event.ActionListenerpublic void RunScipt()
public void DoBanking()
public void WalkToBank(int way)
public void ParseCommand(java.lang.String cmd)
public void CheckSleep()
public void WaitForQuestMenu()
public void WaitForNPCMessage(int type,
int time,
java.lang.String message)
public void ChatMessage(java.lang.String message)
ScriptChatMessage in class Scriptpublic void TradeRequest(int PlayerID)
ScriptTradeRequest in class Script