public class AnywhereMiner extends Script implements java.awt.event.ActionListener
Constructor and Description |
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AnywhereMiner() |
Modifier and Type | Method and Description |
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void |
actionPerformed(java.awt.event.ActionEvent e) |
void |
ChatMessage(java.lang.String message)
Interrupt which is called when a chat message is sent to the client.
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void |
CheckSleep() |
void |
DoBanking() |
java.lang.String[] |
getCommands()
Not used, but remains for compatability.
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void |
LoadDialog() |
void |
Msg(java.lang.String msg) |
void |
ParseCommand(java.lang.String cmd) |
void |
RunScipt() |
void |
start(java.lang.String cmd,
java.lang.String[] params)
The start function for the script.
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void |
TradeRequest(int PlayerID)
NOT IMPLEMENTED YET
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void |
WaitForNPCMessage(int type,
int time,
java.lang.String message) |
void |
WaitForQuestMenu() |
void |
WalkToBank(int way) |
Accepted, AcceptTrade, AcceptTrade2, Answer, AtObject, AtObject, AtObject2, AtObject2, AttackNPC, AttackPlayer, AutoLogin, Bank, BankCount, Beep, Buy, CanReach, CheckFighters, CloseBank, CloseDoor, CloseShop, CoordsAt, CoordsAt, DeclineTrade, Deposit, DisableAutoLogin, DisplayMessage, Distance, DoorAt, Drop, DuelPlayer, EmptyTile, EnableAutoLogin, EndScript, Fatigue, FindInv, FollowPlayer, ForceWalk, ForceWalkNoWait, GetAnswer, GetAnswerCount, GetCurrentStat, GetDistance, GetExperience, GetFightMode, GetHP, GetHPPercent, GetItemCommand, GetItemCount, GetItemDesc, GetItemName, GetMaxHP, GetNearestItem, GetNearestItem, GetNearestNPC, GetNearestNPC, GetNearestNPC, GetNearestNPC, GetNearestObject, GetNearestObject, GetNearestObject, GetNearestObject, GetNPCCommand, GetNPCCount, GetNPCDesc, GetNPCLevel, GetNPCMaxHP, GetNPCName, GetNPCType, GetObjectCommand1, GetObjectCommand2, GetObjectCount, GetObjectDesc, GetObjectName, GetPlayerCount, GetPrayerDrain, GetPrayerLevel, GetRandomNPC, GetRandomNPC, GetStat, GetX, GetY, InArea, InCombat, init, InLastServerMessage, InStr, IntToStr, Inv, InvByName, InvCount, InvCount, InvCountByName, IsAccepted, IsBatching, IsNPCAttackable, IsStackable, IsWalking, IsWorn, ItemAt, KeyPressed, KeyReleased, LastChatMessage, LastChatter, LastChatterName, LastNPCMessage, LastPlayerAttacked, LastServerMessage, Loading, LoggedIn, Login, Logout, Magic, MagicDoor, MagicInventory, MagicItem, MagicNPC, MagicObject, MagicPlayer, NPCExists, NPCInCombat, NPCMessage, NPCX, NPCY, ObjectAt, Obstructed, OpenBank, OpenDoor, OpenUnbusyBank, PID, PlayerAt, PlayerByName, PlayerDestX, PlayerDestY, PlayerHP, PlayerInCombat, PlayerX, PlayerY, Prayer, PrayerOff, PrayerOn, Print, Println, QuestMenu, Quit, Rand, Remove, ResetLastChatMessage, ResetLastNPCMessage, ResetLastPlayerAttacked, ResetLastServerMessage, ResetTrade, Running, Say, Sell, ServerMessage, setController, SetFightMode, SetWorld, SexyPrint, Shop, ShopCount, Sleeping, SleepWord, StrToInt, TakeItem, TalkToNPC, ThieveNPC, TickCount, TradeArray, TradeArray, TradeOver, TradePlayer, TradeStatus, Use, UseOnDoor, UseOnItem, UseOnNPC, UseOnObject, UseOnPlayer, Username, UseWithInventory, Version, Wait, WaitForBatchFinish, WaitForLoad, WaitForServerMessage, Walk, Walk, WalkEmpty, WalkEmptyNoWait, WalkNoWait, WalkPath, WalkPath, WalkPathReverse, WalkPathReverse, Wearable, Wield, Withdraw
public java.lang.String[] getCommands()
Script
getCommands
in class Script
public void start(java.lang.String cmd, java.lang.String[] params)
Script
public void Msg(java.lang.String msg)
public void LoadDialog()
public void actionPerformed(java.awt.event.ActionEvent e)
actionPerformed
in interface java.awt.event.ActionListener
public void RunScipt()
public void DoBanking()
public void WalkToBank(int way)
public void ParseCommand(java.lang.String cmd)
public void CheckSleep()
public void WaitForQuestMenu()
public void WaitForNPCMessage(int type, int time, java.lang.String message)
public void ChatMessage(java.lang.String message)
Script
ChatMessage
in class Script
public void TradeRequest(int PlayerID)
Script
TradeRequest
in class Script