public class LimpySnapez extends IdleScript
Modifier and Type | Field and Description |
---|---|
static ScriptInfo |
info |
paintBuilder, rowBuilder
Constructor and Description |
---|
LimpySnapez() |
Modifier and Type | Method and Description |
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void |
bank() |
int |
countPlants() |
void |
paintInterrupt()
This will be called by
DrawCallback every game frame. |
void |
questMessageInterrupt(java.lang.String message)
Called by
MessageCallback every time a new quest message is drawn on the
screen. |
int |
start(java.lang.String[] param)
This function is the entry point for the program.
|
void |
walkToBank() |
void |
walkToTaverly() |
chatCommandInterrupt, chatMessageInterrupt, keyPressInterrupt, npcDamagedInterrupt, playerDamagedInterrupt, privateMessageReceivedInterrupt, serverMessageInterrupt, setController, tradeMessageInterrupt
public static final ScriptInfo info
public int start(java.lang.String[] param)
IdleScript
start
in class IdleScript
param
- an array of String values representing the parameters passed to the functionpublic void walkToBank()
public int countPlants()
public void bank()
public void walkToTaverly()
public void questMessageInterrupt(java.lang.String message)
IdleScript
MessageCallback
every time a new quest message is drawn on the
screen. Override this in your script to process these messages.questMessageInterrupt
in class IdleScript
message
- -- variable containing the message.public void paintInterrupt()
IdleScript
DrawCallback
every game frame. Override this in
your script to paint on the screen.paintInterrupt
in class IdleScript