public final class K_GiftGrabber extends K_kailaScript
Grabs Monks Robes from edge monestary
Picks up Monks Robe SETS in Edge Monastery and Banks (equal amount of tops and bottoms)
Start in Edge Bank or near Robes Recommend Armor against lvl 21 Scorpions
Please Gain Permission to enter Prayer guild FIRST
Bot will loot Equal Amounts of robe tops and bottoms
K_kailaScript| Modifier and Type | Field and Description |
|---|---|
static ScriptInfo |
info |
addyInBank, airId, antiPot, attackPot, bankBones, barsInBank, bones, buryBones, c, centerDistance, centerX, centerY, coalInBank, defensePot, earthId, fightMode, foodId, foodIds, foodInBank, foodName, foodTypes, foodWithdrawAmount, GAME_TICK, guiSetup, inventAir, inventAva, inventBlood, inventCada, inventChaos, inventCosmic, inventDeath, inventDiamond, inventDwarf, inventEarth, inventEmerald, inventFire, inventGems, inventGuam, inventHar, inventHerbs, inventIrit, inventKwuarm, inventLaws, inventLeft, inventLoop, inventMar, inventMind, inventNats, inventRan, inventRuby, inventRunes, inventSapphire, inventSpear, inventTar, inventTooth, inventWater, lawId, logInBank, lootBones, lootLimp, lootLowLevel, mithInBank, nineMinutesInMillis, potUp, prayerPot, prayPotWithdrawAmount, scriptFrame, scriptStarted, startTime, startTimestamp, strengthPot, superAttackPot, superDefensePot, superStrengthPot, timeToBank, timeToBankStay, totalAddy, totalAir, totalAva, totalBars, totalBlood, totalBones, totalCada, totalChaos, totalCoal, totalCosmic, totalDeath, totalDia, totalDwarf, totalEarth, totalEme, totalFire, totalGems, totalGuam, totalHar, totalHerb, totalHerbs, totalIrit, totalKwuarm, totalLaw, totalLeft, totalLog, totalLoop, totalMar, totalMith, totalNat, totalPlates, totalRan, totalRub, totalRunes, totalSap, totalSpear, totalTar, totalTooth, totalTrips, totalWater, twoHundredFiftySecondsInMillis, usedBones, usedFood, waterIdpaintBuilder, rowBuilder| Constructor and Description |
|---|
K_GiftGrabber() |
| Modifier and Type | Method and Description |
|---|---|
void |
paintInterrupt()
This will be called by
DrawCallback every game frame. |
int |
start(java.lang.String[] parameters)
This function is the entry point for the program.
|
attackBoost, bankCheckAntiDragonShield, bankItemCheck, brassDoorNorthToSouth, brassDoorSouthToNorth, brassKeyCheck, buryBones, buryBones, buryBonesToLoot, checkFightMode, checkInventoryItemCounts, combatLoop, craftGuildDoorEntering, craftGuildDoorExiting, defenseBoost, depositAll, depositExtra, drinkAnti, drinkPrayerPotion, drinkPrayerPotion, dropItemAmount, dropItemToLoot, eatFood, eatFood, eatFoodToLoot, edgeLadderDown, edgeLadderUp, edgeShortcut, edgeWallGate, endSession, forceEquipItem, inventoryItemCheck, isWithinLootzone, leaveCombat, lootItem, lootItems, lootItems, openDoorObjects, openDruidTowerNorthToSouth, openDruidTowerSouthToNorth, openEdgeDungGateNorthToSouth, openEdgeDungSouthToNorth, openWallDoorObjects, reBankForFullFoodCheck, redDragGateNorthToSouth, redDragGateSouthToNorth, strengthBoost, superAttackBoost, superDefenseBoost, superStrengthBoost, tavGateEastToWest, tavGateNorthToSouth, tavGateSouthToNorth, tavGateWestToEast, teleportAgilityCape, teleportArdy, teleportCamelot, teleportCraftCape, teleportFalador, teleportLumbridge, teleportVarrock, teleportWatchtower, waitForBankOpen, waitForTradeConfirmation, waitForTradeConfirmationToClose, waitForTradeOpen, waitForTradeRecipientAccepting, withdrawAntidote, withdrawAttack, withdrawDefense, withdrawFood, withdrawItem, withdrawPrayer, withdrawStrength, withdrawSuperAttack, withdrawSuperDefense, withdrawSuperStrength, yanilleDungeonDoorEntering, yanilleDungeonDoorExitingchatCommandInterrupt, chatMessageInterrupt, keyPressInterrupt, npcDamagedInterrupt, playerDamagedInterrupt, privateMessageReceivedInterrupt, questMessageInterrupt, serverMessageInterrupt, setController, tradeMessageInterruptpublic static final ScriptInfo info
public int start(java.lang.String[] parameters)
start in class IdleScriptparameters - an array of String values representing the parameters passed to the functionpublic void paintInterrupt()
IdleScriptDrawCallback every game frame. Override this in
your script to paint on the screen.paintInterrupt in class IdleScript