public final class K_BoneyardBury extends K_kailaScript
Options: Food Type, and Food Withdraw Amount Selection, Chat Command Options, Full top-left GUI.
K_kailaScript| Modifier and Type | Field and Description |
|---|---|
static ScriptInfo |
info |
addyInBank, airId, antiPot, attackPot, bankBones, barsInBank, bones, buryBones, c, centerDistance, centerX, centerY, coalInBank, defensePot, earthId, foodId, foodIds, foodInBank, foodName, foodTypes, foodWithdrawAmount, GAME_TICK, guiSetup, inventAir, inventAva, inventBlood, inventCada, inventChaos, inventCosmic, inventDeath, inventDiamond, inventDwarf, inventEarth, inventEmerald, inventFire, inventGems, inventGuam, inventHar, inventHerbs, inventIrit, inventKwuarm, inventLaws, inventLeft, inventLoop, inventMar, inventMind, inventNats, inventRan, inventRuby, inventRunes, inventSapphire, inventSpear, inventTar, inventTooth, inventWater, lawId, logInBank, lootBones, lootLimp, lootLowLevel, mithInBank, nineMinutesInMillis, potUp, prayerPot, prayPotWithdrawAmount, scriptFrame, scriptStarted, startTime, startTimestamp, strengthPot, superAttackPot, superDefensePot, superStrengthPot, timeToBank, timeToBankStay, totalAddy, totalAir, totalAva, totalBars, totalBlood, totalBones, totalCada, totalChaos, totalCoal, totalCosmic, totalDeath, totalDia, totalDwarf, totalEarth, totalEme, totalFire, totalGems, totalGuam, totalHar, totalHerb, totalHerbs, totalIrit, totalKwuarm, totalLaw, totalLeft, totalLog, totalLoop, totalMar, totalMith, totalNat, totalPlates, totalRan, totalRub, totalRunes, totalSap, totalSpear, totalTar, totalTooth, totalTrips, totalWater, twoHundredFiftySecondsInMillis, usedBones, usedFood, waterIdpaintBuilder, rowBuilder| Constructor and Description |
|---|
K_BoneyardBury() |
| Modifier and Type | Method and Description |
|---|---|
void |
chatCommandInterrupt(java.lang.String commandText)
This is called by
CommandCallback if a player types a "::" command into the
chatbox. |
void |
paintInterrupt()
This will be called by
DrawCallback every game frame. |
void |
questMessageInterrupt(java.lang.String message)
Called by
MessageCallback every time a new quest message is drawn on the
screen. |
void |
serverMessageInterrupt(java.lang.String message)
Called by
MessageCallback every time a new server message is drawn on the
screen. |
int |
start(java.lang.String[] parameters)
This function is the entry point for the program.
|
attackBoost, bankCheckAntiDragonShield, bankItemCheck, brassDoorNorthToSouth, brassDoorSouthToNorth, brassKeyCheck, buryBones, buryBones, buryBonesToLoot, checkFightMode, checkInventoryItemCounts, combatLoop, craftGuildDoorEntering, craftGuildDoorExiting, defenseBoost, depositAll, depositExtra, drinkAnti, drinkPrayerPotion, drinkPrayerPotion, dropItemAmount, dropItemToLoot, eatFood, eatFood, eatFoodToLoot, edgeLadderDown, edgeLadderUp, edgeShortcut, edgeWallGate, endSession, forceEquipItem, inventoryItemCheck, isWithinLootzone, leaveCombat, lootItem, lootItems, lootItems, openDoorObjects, openDruidTowerNorthToSouth, openDruidTowerSouthToNorth, openEdgeDungGateNorthToSouth, openEdgeDungSouthToNorth, openWallDoorObjects, reBankForFullFoodCheck, redDragGateNorthToSouth, redDragGateSouthToNorth, strengthBoost, superAttackBoost, superDefenseBoost, superStrengthBoost, tavGateEastToWest, tavGateNorthToSouth, tavGateSouthToNorth, tavGateWestToEast, teleportAgilityCape, teleportArdy, teleportCamelot, teleportCraftCape, teleportFalador, teleportLumbridge, teleportVarrock, teleportWatchtower, waitForBankOpen, waitForTradeConfirmation, waitForTradeConfirmationToClose, waitForTradeOpen, waitForTradeRecipientAccepting, withdrawAntidote, withdrawAttack, withdrawDefense, withdrawFood, withdrawItem, withdrawPrayer, withdrawStrength, withdrawSuperAttack, withdrawSuperDefense, withdrawSuperStrength, yanilleDungeonDoorEntering, yanilleDungeonDoorExitingchatMessageInterrupt, keyPressInterrupt, npcDamagedInterrupt, playerDamagedInterrupt, privateMessageReceivedInterrupt, setController, tradeMessageInterruptpublic static final ScriptInfo info
public int start(java.lang.String[] parameters)
start in class IdleScriptparameters - an array of String values representing the parameters passed to the functionpublic void chatCommandInterrupt(java.lang.String commandText)
IdleScriptCommandCallback if a player types a "::" command into the
chatbox. Override this in your script to intercept and read these.chatCommandInterrupt in class IdleScriptpublic void questMessageInterrupt(java.lang.String message)
IdleScriptMessageCallback every time a new quest message is drawn on the
screen. Override this in your script to process these messages.questMessageInterrupt in class IdleScriptmessage - -- variable containing the message.public void serverMessageInterrupt(java.lang.String message)
IdleScriptMessageCallback every time a new server message is drawn on the
screen. Override this in your script to process these messages.serverMessageInterrupt in class IdleScriptmessage - -- variable containing the message.public void paintInterrupt()
IdleScriptDrawCallback every game frame. Override this in
your script to paint on the screen.paintInterrupt in class IdleScript