public class CasketFisher extends IdleScript
| Modifier and Type | Field and Description |
|---|---|
static ScriptInfo |
info |
paintBuilder, rowBuilder| Constructor and Description |
|---|
CasketFisher() |
| Modifier and Type | Method and Description |
|---|---|
void |
bank() |
void |
handleItems() |
boolean |
isInRectangle(int[][] areaRectangle) |
void |
openDoor() |
void |
paintInterrupt()
This will be called by
DrawCallback every game frame. |
int |
start(java.lang.String[] param)
This function is the entry point for the program.
|
chatCommandInterrupt, chatMessageInterrupt, keyPressInterrupt, npcDamagedInterrupt, playerDamagedInterrupt, privateMessageReceivedInterrupt, questMessageInterrupt, serverMessageInterrupt, setController, tradeMessageInterruptpublic static final ScriptInfo info
public int start(java.lang.String[] param)
IdleScriptstart in class IdleScriptparam - an array of String values representing the parameters passed to the functionpublic void handleItems()
public void openDoor()
public void bank()
public boolean isInRectangle(int[][] areaRectangle)
public void paintInterrupt()
IdleScriptDrawCallback every game frame. Override this in
your script to paint on the screen.paintInterrupt in class IdleScript