public class AKMiner extends IdleScript
Modifier and Type | Field and Description |
---|---|
static ScriptInfo |
info |
paintBuilder, rowBuilder
Constructor and Description |
---|
AKMiner() |
Modifier and Type | Method and Description |
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void |
bank() |
void |
openDoor() |
void |
paintInterrupt()
This will be called by
DrawCallback every game frame. |
void |
questMessageInterrupt(java.lang.String message)
Called by
MessageCallback every time a new quest message is drawn on the
screen. |
void |
scriptStart() |
void |
setupGUI() |
int |
start(java.lang.String[] parameters)
This function is the entry point for the program.
|
void |
walkToBank() |
void |
walkToMine() |
chatCommandInterrupt, chatMessageInterrupt, keyPressInterrupt, npcDamagedInterrupt, playerDamagedInterrupt, privateMessageReceivedInterrupt, serverMessageInterrupt, setController, tradeMessageInterrupt
public static final ScriptInfo info
public int start(java.lang.String[] parameters)
start
in class IdleScript
parameters
- an array of String values representing the parameters passed to the functionpublic void scriptStart()
public void openDoor()
public void walkToBank()
public void walkToMine()
public void bank()
public void setupGUI()
public void questMessageInterrupt(java.lang.String message)
IdleScript
MessageCallback
every time a new quest message is drawn on the
screen. Override this in your script to process these messages.questMessageInterrupt
in class IdleScript
message
- -- variable containing the message.public void paintInterrupt()
IdleScript
DrawCallback
every game frame. Override this in
your script to paint on the screen.paintInterrupt
in class IdleScript