public final class VampireSlayer extends QuestHandler
bankItems, bc, c, CURRENT_QUEST_STEP, hasWalkedToStart, paintBuilder, quest, QUEST_STAGE, rowBuilder, START_LOCATION, STEP_ITEMS, timeToDrinkAntidote| Constructor and Description |
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VampireSlayer() |
| Modifier and Type | Method and Description |
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static void |
run() |
atObject, atObject, atObject2, atObject2, atObjectSequence, atWallObject, atWallObject, atWallObject2, atWallObject2, climb, climb, distanceFromTile, distanceFromTile, drawPaint, dropAllButAmount, followNPCDialog, followNPCDialogPopUps, getQuestStage, hasAtLeastItemAmount, hasAtLeastItemAmount, hasSkillLevel, isAtCoords, isAtLocation, isQuesting, openShopThenBuy, openShopThenSell, openShopThenSellAndBuy, pathWalker, pathWalker, pathWalker, pickupGroundItem, pickupUnreachableItem, quit, serverMessageInterrupt, sleepUntilQuestStageChanges, startTestingLoop, talkToNpcId, updateBankItems, useItemOnNearestNpcId, walkPath, walkPathReverse, walkToStartLocation, walkTowards, walkTowards