public class AIOQuester extends IdleScript
Modifier and Type | Field and Description |
---|---|
protected static Controller |
c |
static ScriptInfo |
info |
static boolean |
SKIP_QUEST_DEFINED_CHECK |
protected static boolean |
TESTING_LOOP |
static boolean |
TESTING_QUESTS |
static int |
TESTING_STAGE |
paintBuilder, rowBuilder
Constructor and Description |
---|
AIOQuester() |
Modifier and Type | Method and Description |
---|---|
void |
paintInterrupt()
This will be called by
DrawCallback every game frame. |
void |
serverMessageInterrupt(java.lang.String message)
Called by
MessageCallback every time a new server message is drawn on the
screen. |
int |
start(java.lang.String[] parameters)
This function is the entry point for the program.
|
chatCommandInterrupt, chatMessageInterrupt, keyPressInterrupt, npcDamagedInterrupt, playerDamagedInterrupt, privateMessageReceivedInterrupt, questMessageInterrupt, setController, tradeMessageInterrupt
protected static final Controller c
public static final ScriptInfo info
protected static final boolean TESTING_LOOP
public static final boolean SKIP_QUEST_DEFINED_CHECK
public static final boolean TESTING_QUESTS
public static final int TESTING_STAGE
public int start(java.lang.String[] parameters)
IdleScript
start
in class IdleScript
parameters
- an array of String values representing the parameters passed to the functionpublic void serverMessageInterrupt(java.lang.String message)
IdleScript
MessageCallback
every time a new server message is drawn on the
screen. Override this in your script to process these messages.serverMessageInterrupt
in class IdleScript
message
- -- variable containing the message.public void paintInterrupt()
IdleScript
DrawCallback
every game frame. Override this in
your script to paint on the screen.paintInterrupt
in class IdleScript