BANKERS, BONES, DIR_EAST, DIR_NORTH, DIR_NORTHEAST, DIR_NORTHWEST, DIR_SOUTH, DIR_SOUTHEAST, DIR_SOUTHWEST, DIR_WEST, FIGHTMODES, MAX_INV_SIZE, SKILL, SPELL| Constructor and Description |
|---|
S_EdgevilleChef(java.lang.String ex) |
| Modifier and Type | Method and Description |
|---|---|
void |
actionPerformed(java.awt.event.ActionEvent event) |
void |
init(java.lang.String params)
Called when the Script is selected by the user - override it and use it to process the
parameters.
|
void |
itemStateChanged(java.awt.event.ItemEvent e) |
int |
main()
The bot will wait for the milliseconds main() returns before calling it again.
|
void |
paint()
Called when the game is re-drawn.
|
java.lang.String |
toString() |
acceptTrade, addFriend, addIgnore, answer, atObject, atObject2, attackNpc, attackPlayer, atWallObject, atWallObject2, autohop, bankCount, buyShopItem, canCastSpell, canLogout, castOnGroundItem, castOnItem, castOnSelf, closeBank, closeShop, confirmTrade, countNpcs, countPlayers, declineTrade, deposit, disableKeys, disablePrayer, distanceTo, distanceTo, distanceTo, drawBoxAlphaFill, drawBoxFill, drawBoxOutline, drawCircleFill, drawHLine, drawImage, drawString, drawVLine, dropItem, enablePrayer, followPlayer, getAccurateFatigue, getAccurateXpForLevel, getAllNpcById, getBankId, getBankSize, getBankStack, getCurrentLevel, getEmptySlots, getEquippedItemIds, getFatigue, getFightMode, getFriendCount, getFriendName, getGameHeight, getGameWidth, getGroundItemCount, getGroundItemId, getHpPercent, getIgnoredCount, getIgnoredName, getInventoryCount, getInventoryCount, getInventoryId, getInventoryIndex, getInventoryStack, getItemBasePrice, getItemBasePriceId, getItemById, getItemCommand, getItemCommandId, getItemDescription, getItemDescriptionId, getItemName, getItemNameId, getItemX, getItemY, getLevel, getLocalTradeItemCount, getLocalTradeItemId, getLocalTradeItemStack, getMenuIndex, getNpcById, getNpcByIdNotTalk, getNpcCombatLevel, getNpcCombatLevelId, getNpcDescription, getNpcDescriptionId, getNpcId, getNpcInExtendedRadius, getNpcInRadius, getNpcName, getNpcNameId, getNpcServerIndex, getNpcX, getNpcY, getObjectById, getObjectCount, getObjectDesc, getObjectId, getObjectIdFromCoords, getObjectName, getObjectX, getObjectY, getOurTradedItemCount, getPlayerByName, getPlayerByPid, getPlayerCombatLevel, getPlayerDirection, getPlayerName, getPlayerPID, getPlayerX, getPlayerY, getPrayerCount, getPrayerLevel, getPrayerName, getQuestCount, getQuestMenuOption, getQuestName, getQuestStage, getRemoteTradeItemCount, getRemoteTradeItemId, getRemoteTradeItemStack, getShopItemAmount, getShopItemById, getShopItemId, getSleepingFatigue, getTheirTradedItemCount, getWallObjectById, getWallObjectCount, getWallObjectDesc, getWallObjectId, getWallObjectIdFromCoords, getWallObjectName, getWallObjectX, getWallObjectY, getWorld, getX, getXpForLevel, getY, hasBankItem, hasInventoryItem, hasOtherTraded, hasRemoteAcceptedTrade, hop, inArray, inCombat, isAtApproxCoords, isAuthentic, isAutoLogin, isBanking, isBatching, isCastableOnGroundItem, isCastableOnInv, isCastableOnSelf, isCombatSpell, isControllerSet, isFriend, isHpBarShowing, isIgnored, isInTradeConfirm, isInTradeOffer, isItemAt, isItemEquipped, isItemIdEquipped, isItemStackable, isItemStackableId, isItemTradable, isItemTradableId, isLoggedIn, isNpcHpBarVisible, isNpcInCombat, isNpcTalking, isObjectAt, isPaintOverlay, isPlayerHpBarVisible, isPlayerInCombat, isPlayerTalking, isPlayerWalking, isPrayerEnabled, isQuestComplete, isQuestMenu, isReachable, isRendering, isShopOpen, isSkilling, isSkipLines, isSleeping, isTalking, isTricking, isWalking, isWithinArea, isWithinArea, isWithinArea, log, log, logout, mageNpc, magePlayer, next, offerItemTrade, onChatMessage, onKeyPress, onPrivateMessage, onServerMessage, onTradeRequest, pickupItem, print, questMenuCount, questMenuOptions, random, removeFriend, removeIgnore, removeItem, sellShopItem, sendPrivateMessage, sendTradeRequest, setAutoLogin, setController, setFightMode, setPaintOverlay, setPixel, setRendering, setSkipLines, setTrickMode, setTypeLine, sleep, stopScript, takeScreenshot, talkToNpc, thieveNpc, useItem, useItemOnGroundItem, useItemOnObject, useItemOnObject, useItemOnWallObject, useItemWithItem, useItemWithPlayer, useOnNpc, useSleepingBag, useSlotOnObject, walkTo, wearItem, withdraw, writeLinepublic void init(java.lang.String params)
Scriptpublic int main()
Scriptpublic void paint()
Scriptpublic java.lang.String toString()
toString in class java.lang.Objectpublic void actionPerformed(java.awt.event.ActionEvent event)
actionPerformed in interface java.awt.event.ActionListenerpublic void itemStateChanged(java.awt.event.ItemEvent e)
itemStateChanged in interface java.awt.event.ItemListener